24 Dec 12, 02:27PM
Hello fellow cubers,
I came up with this new way to see which maps are more popular by counting people's leaves and joins. What you in the end get, is NET value of people the map/mode combo brings to the server. Pretty much all the data comes from TyD ladder and spans the 2011-2012 period (out of 3.3GB, 3.1GB is just TyD ladder logs, so take all of this as trends on TyD ladder. All the combos, which had less than 10 loads have been removed from the data set.
Highlights:
Data can be found here: WEB table ~ ODS
A slightly improved tracking will be present in the next version of ACstats. In addition to this, map votes and their outcomes are going to be tracked, too.
I came up with this new way to see which maps are more popular by counting people's leaves and joins. What you in the end get, is NET value of people the map/mode combo brings to the server. Pretty much all the data comes from TyD ladder and spans the 2011-2012 period (out of 3.3GB, 3.1GB is just TyD ladder logs, so take all of this as trends on TyD ladder. All the combos, which had less than 10 loads have been removed from the data set.
Highlights:
- Douze brings all the boys to the yard;
- PF / SURV / TOSOK should usually empty the server;
- People dislike aqueous (sorry, rk);
- In general, custom maps suffer from not being able to attract new players to the server;
- I can't explain DM iceroad being #4;
- Nor OSOK shine (#5).
- Due to a certain way server handles first player joins, maps which get loaded on player join rank low.
Data can be found here: WEB table ~ ODS
A slightly improved tracking will be present in the next version of ACstats. In addition to this, map votes and their outcomes are going to be tracked, too.