08 Dec 12, 10:18PM
Nice map.
Go into edit mode and type "go_to <x> <y>" for the following
173, 300 -- random brick texture on floor
230, 370 -- section of wall has wrong texture
220, 380 -- you can fix these wall textures changing by saving your map in SVN. 1.1.0.4 will change those textures when you save. You can sometimes get it to work in 1.1.0.4 by making some of the surrounding cubes use the same texture.
280, 357 -- looks like the third fence post is missing.
A few places you used the lamp tile texture on the ceiling. These might look better if you make them ceiling height fields to make them "thinner" or protruding less.
Go into edit mode and type "go_to <x> <y>" for the following
173, 300 -- random brick texture on floor
230, 370 -- section of wall has wrong texture
220, 380 -- you can fix these wall textures changing by saving your map in SVN. 1.1.0.4 will change those textures when you save. You can sometimes get it to work in 1.1.0.4 by making some of the surrounding cubes use the same texture.
280, 357 -- looks like the third fence post is missing.
A few places you used the lamp tile texture on the ceiling. These might look better if you make them ceiling height fields to make them "thinner" or protruding less.