mpx_desierto_v1.3
#20
Nice map.

Go into edit mode and type "go_to <x> <y>" for the following

173, 300 -- random brick texture on floor

230, 370 -- section of wall has wrong texture

220, 380 -- you can fix these wall textures changing by saving your map in SVN. 1.1.0.4 will change those textures when you save. You can sometimes get it to work in 1.1.0.4 by making some of the surrounding cubes use the same texture.

280, 357 -- looks like the third fence post is missing.

A few places you used the lamp tile texture on the ceiling. These might look better if you make them ceiling height fields to make them "thinner" or protruding less.
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Messages In This Thread
mpx_desierto_v1.3 - by MPx - 06 Dec 12, 08:04AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 06 Dec 12, 06:42PM
RE: mpx_desierto_v1.3 - by MPx - 06 Dec 12, 08:02PM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 06 Dec 12, 08:54PM
RE: mpx_desierto_v1.3 - by MPx - 06 Dec 12, 09:23PM
RE: mpx_desierto_v1.3 - by Z3R0 - 06 Dec 12, 10:52PM
RE: mpx_desierto_v1.3 - by Oracle - 06 Dec 12, 11:40PM
RE: mpx_desierto_v1.3 - by MerCyKiL - 07 Dec 12, 02:03AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 02:05AM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 07 Dec 12, 04:13AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 04:27AM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 07 Dec 12, 04:29AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 04:33AM
RE: mpx_desierto_v1.3 - by MPx - 07 Dec 12, 04:41AM
RE: mpx_desierto_v1.3 - by Cleaner - 07 Dec 12, 09:47PM
RE: mpx_desierto_v1.3 - by Nightmare - 08 Dec 12, 03:17PM
RE: mpx_desierto_v1.3 - by MPx - 08 Dec 12, 05:33PM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 08 Dec 12, 06:24PM
RE: mpx_desierto_v1.3 - by Nightmare - 08 Dec 12, 07:30PM
RE: mpx_desierto_v1.3 - by Felix-The-Ghost - 08 Dec 12, 10:18PM
RE: mpx_desierto_v1.3 - by MPx - 09 Dec 12, 12:08AM
RE: mpx_desierto_v1.3 - by MerCyKiL - 09 Dec 12, 12:12AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 09 Dec 12, 12:18AM
RE: mpx_desierto_v1.3 - by MPx - 09 Dec 12, 12:42AM