Cubescript onhit argument
#3
(08 Dec 12, 11:59AM)MykeGregory Wrote: Could you use /onkill?
http://assault.cubers.net/docs/reference...ier_onKill

Onkill is better because you delete the argument "damage" but the problem is the same for target

onKill actor target gun gib
onkill (findcn $curname) target (curweapon) 0 = [echo gib ]
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Messages In This Thread
Cubescript onhit argument - by 888 - 08 Dec 12, 11:18AM
RE: Cubescript onhit argument - by MykeGregory - 08 Dec 12, 11:59AM
RE: Cubescript onhit argument - by 888 - 08 Dec 12, 12:29PM
RE: Cubescript onhit argument - by Luc@s - 08 Dec 12, 12:55PM
RE: Cubescript onhit argument - by 888 - 08 Dec 12, 01:47PM
RE: Cubescript onhit argument - by Luc@s - 08 Dec 12, 03:34PM
RE: Cubescript onhit argument - by 888 - 08 Dec 12, 03:58PM
RE: Cubescript onhit argument - by Luc@s - 08 Dec 12, 04:30PM