mpx_desierto_v1.3
#5
well, first of all, thanks for the feedback.

I fixed the pole (now is placed on his place. lol)
Also, fixed the boxes whit brick textures and add a new path on the mid of the map
add more pick ups (nades and helmet)

now I think that there's no "glitches" and can be playable.

the 2nd screenshot, well players shouldn't go there. it's a "make up" that give to the map another feeling, I guess. You know, there is some maps that feel too shut (closed")

about lag. he he It's my thesis XD (huge maps, low lag)
try now. same link.
Thanks given by:


Messages In This Thread
mpx_desierto_v1.3 - by MPx - 06 Dec 12, 08:04AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 06 Dec 12, 06:42PM
RE: mpx_desierto_v1.3 - by MPx - 06 Dec 12, 08:02PM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 06 Dec 12, 08:54PM
RE: mpx_desierto_v1.3 - by MPx - 06 Dec 12, 09:23PM
RE: mpx_desierto_v1.3 - by Z3R0 - 06 Dec 12, 10:52PM
RE: mpx_desierto_v1.3 - by Oracle - 06 Dec 12, 11:40PM
RE: mpx_desierto_v1.3 - by MerCyKiL - 07 Dec 12, 02:03AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 02:05AM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 07 Dec 12, 04:13AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 04:27AM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 07 Dec 12, 04:29AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 07 Dec 12, 04:33AM
RE: mpx_desierto_v1.3 - by MPx - 07 Dec 12, 04:41AM
RE: mpx_desierto_v1.3 - by Cleaner - 07 Dec 12, 09:47PM
RE: mpx_desierto_v1.3 - by Nightmare - 08 Dec 12, 03:17PM
RE: mpx_desierto_v1.3 - by MPx - 08 Dec 12, 05:33PM
RE: mpx_desierto_v1.3 - by Ronald_Reagan - 08 Dec 12, 06:24PM
RE: mpx_desierto_v1.3 - by Nightmare - 08 Dec 12, 07:30PM
RE: mpx_desierto_v1.3 - by Felix-The-Ghost - 08 Dec 12, 10:18PM
RE: mpx_desierto_v1.3 - by MPx - 09 Dec 12, 12:08AM
RE: mpx_desierto_v1.3 - by MerCyKiL - 09 Dec 12, 12:12AM
RE: mpx_desierto_v1.3 - by D3M0NW0LF - 09 Dec 12, 12:18AM
RE: mpx_desierto_v1.3 - by MPx - 09 Dec 12, 12:42AM