06 Dec 12, 09:23PM
well, first of all, thanks for the feedback.
I fixed the pole (now is placed on his place. lol)
Also, fixed the boxes whit brick textures and add a new path on the mid of the map
add more pick ups (nades and helmet)
now I think that there's no "glitches" and can be playable.
the 2nd screenshot, well players shouldn't go there. it's a "make up" that give to the map another feeling, I guess. You know, there is some maps that feel too shut (closed")
about lag. he he It's my thesis XD (huge maps, low lag)
try now. same link.
I fixed the pole (now is placed on his place. lol)
Also, fixed the boxes whit brick textures and add a new path on the mid of the map
add more pick ups (nades and helmet)
now I think that there's no "glitches" and can be playable.
the 2nd screenshot, well players shouldn't go there. it's a "make up" that give to the map another feeling, I guess. You know, there is some maps that feel too shut (closed")
about lag. he he It's my thesis XD (huge maps, low lag)
try now. same link.