He's arguing that the point in making kill times quicker would increase the value in being more aware in a match (could also be transferred to public servers I guess). I personally disagree since more discussions about spread would probably eventuate as a result, and plus there are very few times when you camp behind an enemy, shoot him and do not make the kill, that genuinely only happens in cases of extreme lag or if you mis-aim, in which case you should be the one dying lol.
Furthermore this feature could ruin the fast gameplay of AC (as contradictory as that sounds to the original idea), since spawnrape will become overpowered. Just imo.
Furthermore this feature could ruin the fast gameplay of AC (as contradictory as that sounds to the original idea), since spawnrape will become overpowered. Just imo.