Crosshair fx changes when viewing enemy
#9
You are talking about like a hitmarker? Much like /hitsound 1?


I don't see any reason why not. Hitsounds exist.


If you are talking about something more like the "Do Not Kill" crosshair that appears when you view a teammate, naw. You couldn't do it with cubescript anyways.
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Messages In This Thread
RE: Crosshair fx changes when viewing enemy - by Ronald_Reagan - 30 Nov 12, 05:34PM