Crosshair fx changes when viewing enemy
#6
I wouldn't have a problem with it added as an option within AC. This could help those who have bad eyes, play at really low resolutions and/or with fog.

It does, in a very small and almost insignificant way, take some skill away from AC. For example, every once in a while a player will miss an enemy sneaking past a corridor and the xhair will flicker, alerting the player. ofc this is more a concern for the competitive AC player.

Edit: on second thought.. It will be used to it's full advantage. It would likely end-up being used to give away positions of enemies by just waiting for the xhair to flickr..

http://iforce.co.nz/i/hspkmwzo.di4.bmp


In the image above i cant really see if an enemy comes out of their base to the right but if the xhair flickers, i'll know for sure. It's not the best example but you get the gist. For that reason, i don't think this is a good idea. AC is easy enough to play as is.
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Messages In This Thread
RE: Crosshair fx changes when viewing enemy - by BigGunZ - 30 Nov 12, 08:09AM