24 Nov 12, 07:40PM
mapstartalways = [sleep 100 [spaw;]]
co = 1
bind p [co = 0]
bind m [co = 1 ;sleep 100 [spaw]]
spaw = [if (alive) [sleep 5000 [spaw]] [ if ($co) [attack;sleep 100 [spaw]]]]
co = 1
bind p [co = 0]
bind m [co = 1 ;sleep 100 [spaw]]
spaw = [if (alive) [sleep 5000 [spaw]] [ if ($co) [attack;sleep 100 [spaw]]]]