14 Nov 12, 01:47PM
In can't imagine a hit box change being that hard either, afaik that was done concerning the head hit box from 1.0 to 1.1, right? I like Waffles/Mael's idea, the discrepancies between hit box and player model should be minimal. What happens now (to me) is that the player model makes me instintcly aim dead central to the torso while I would problably get better results aiming for the legs and working my way up using recoil.
Seeing exactly what you shooting at certanly wouldn't hurt...
Seeing exactly what you shooting at certanly wouldn't hurt...