Trusted Communities
#7
Quote:Very interesting system.
I also put the following... Understand the sequence:
-A official CLAN must be administered for 2 players known and trusted by the community.
-Administrators of the clan are fully responsible for their members Clan members :).
-A player with TAG caught using cheater makes your clan (tag) be banned from MasterServer 4 three months. If a clan has a second player caught by cheater the clan is banned from the game. The tag is then BL.
-With each clan that takes care of its players. A "tag" is representative of honor. Players are the responsibility of the clan.

I agree with the first dash. Half and half agree with the second dash. Disagree completely with the third. My English isn't good enough to read the fourth. No offense. :).

Its hard to catch hackers these days and as Anderson said, even vets are having a hard time catching them. By the time someone with suspicions is able to prove them, and by the time they have solid proof to take to a clan leader, the hack could already be in a clan. You're telling me that we should then ban the clan for 3 months just because it took that long to get proof? Everyone is innocent till proven guilty. To flip that and use it the other way is unfair for players when it's not their fault catching hackers is so hard in the first place. Say the clan leader is new. He or she has just become "official" and they're kicking some major butt. They recruit a new member. They check him out three ways from Sunday. Dotted their I's and crossed their T's. After much checking they admitted him to the clan. A while later proof is given that the player is actually a cheater. Being honest hardcore clan leaders they kick him out. They write up a post apologizing to all for letting him in and kicking his ass out the door. You're then going to tell me their Tag needs to be banned for 3 months?! I'd suggest something more like this...

First Offense* :: If immediate action is taken then a warning and the stigma of having let a hacker into their ranks will suffice.

Second Offense :: 3 Month ban of the tag in all official competition. Not from the Masterserver.

Third Offense :: 6 Month ban of the tag from the Masterserver.

As long as a clan is willing and able to catch and remove cheats as they find them then they shouldn't be punished but in fact rewarded. Everyone makes mistakes. Hell I've let a hack into KH before. Soon as we found out we kicked him and moved on.

*Multiple First Offenses could be allowed say to a minimum of 2? 2 chances for mistakes in recruiting then afterwards it's up the scale of Ban Land.

Quote:-A new clan needs 3 months, being evaluated, to become official.
It ends with the creation of new clans each day.

This sounds like a good idea. It may need a few tweaks and some clarification but should be alright.
Thanks given by:


Messages In This Thread
Trusted Communities - by Ronald_Reagan - 12 Nov 12, 03:23AM
RE: Trusted Communities - by DES|Anderson - 12 Nov 12, 08:51AM
RE: Trusted Communities - by Habluka - 12 Nov 12, 11:52AM
RE: Trusted Communities - by 1Cap - 12 Nov 12, 05:19PM
RE: Trusted Communities - by Ronald_Reagan - 12 Nov 12, 08:20PM
RE: Trusted Communities - by Alien - 12 Nov 12, 09:10PM
RE: Trusted Communities - by shad-99 - 17 Nov 12, 08:12AM
RE: Trusted Communities - by MorganKell - 12 Nov 12, 11:21PM
RE: Trusted Communities - by Edward - 14 Nov 12, 01:08AM
RE: Trusted Communities - by [SODA]___ME___ - 14 Nov 12, 04:40AM
RE: Trusted Communities - by Jg99 - 15 Nov 12, 12:59AM
RE: Trusted Communities - by Habluka - 15 Nov 12, 08:06AM
RE: Trusted Communities - by Boomhauer - 15 Nov 12, 02:58PM