Modding playermodels
#13
Hitboxes do need to more accurately match playermodels. This needs to be added to a future version AC though, not as a mod. If you can see any area of a player outside of the playermodel that is hit-able and i cannot, you have an unfair advantage.
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Messages In This Thread
Modding playermodels - by Waffles - 09 Nov 12, 12:17AM
RE: Modding playermodels - by Mael - 09 Nov 12, 01:21AM
RE: Modding playermodels - by aNytHe0ne - 09 Nov 12, 03:30AM
RE: Modding playermodels - by Nightmare - 09 Nov 12, 02:15AM
RE: Modding playermodels - by Waffles - 09 Nov 12, 02:16AM
RE: Modding playermodels - by ExodusS - 18 Nov 12, 11:10PM
RE: Modding playermodels - by Minty - 10 Nov 12, 12:45AM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 01:18PM
RE: Modding playermodels - by Nightmare - 11 Nov 12, 02:19PM
RE: Modding playermodels - by aNytHe0ne - 11 Nov 12, 06:12PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 06:51PM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 09:00PM
RE: Modding playermodels - by TheNihilanth - 11 Nov 12, 08:51PM
RE: Modding playermodels - by BigGunZ - 11 Nov 12, 10:32PM
RE: Modding playermodels - by Mael - 11 Nov 12, 11:28PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 10:38PM
RE: Modding playermodels - by Waffles - 12 Nov 12, 08:03AM
RE: Modding playermodels - by ElCrema - 14 Nov 12, 01:47PM
RE: Modding playermodels - by BigGunZ - 15 Nov 12, 05:17AM