Modding playermodels
#12
(11 Nov 12, 06:51PM)Waffles Wrote: Strategy and tactics are more important than seeing a dude with a gasmask and not being able to hit it.
Agreed, but i do love ac visuals. Next to that minimizing the already quite minimized visuals would make it a bit msdos gaming lol. But Of course you do as you like! I would personally never play with textreduce and the like because for me its not fun to play like that.

But yes i do agree that making the playermodel the hitbox would be better. But im not a coder so i dont know what are the pros and cons on that.
Thanks given by:


Messages In This Thread
Modding playermodels - by Waffles - 09 Nov 12, 12:17AM
RE: Modding playermodels - by Mael - 09 Nov 12, 01:21AM
RE: Modding playermodels - by aNytHe0ne - 09 Nov 12, 03:30AM
RE: Modding playermodels - by Nightmare - 09 Nov 12, 02:15AM
RE: Modding playermodels - by Waffles - 09 Nov 12, 02:16AM
RE: Modding playermodels - by ExodusS - 18 Nov 12, 11:10PM
RE: Modding playermodels - by Minty - 10 Nov 12, 12:45AM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 01:18PM
RE: Modding playermodels - by Nightmare - 11 Nov 12, 02:19PM
RE: Modding playermodels - by aNytHe0ne - 11 Nov 12, 06:12PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 06:51PM
RE: Modding playermodels - by YesWeCamp - 11 Nov 12, 09:00PM
RE: Modding playermodels - by TheNihilanth - 11 Nov 12, 08:51PM
RE: Modding playermodels - by BigGunZ - 11 Nov 12, 10:32PM
RE: Modding playermodels - by Mael - 11 Nov 12, 11:28PM
RE: Modding playermodels - by Waffles - 11 Nov 12, 10:38PM
RE: Modding playermodels - by Waffles - 12 Nov 12, 08:03AM
RE: Modding playermodels - by ElCrema - 14 Nov 12, 01:47PM
RE: Modding playermodels - by BigGunZ - 15 Nov 12, 05:17AM