AC as a competitive game
#22
fundog did a good job with it. The problem i think came from ESl's admins not giving him enough lee-way. Possibly due to how it ended the time before that, they were letting us have a test run. Not sure how it went down, that might've been nice to see in the FD interview.

I agree with MK.... a lot. I don't think we need to go back to ESL, but we could incorporate ESL's points. Undead has said it and now others have, a way to find games quickly as soon as you connect, either via the game or a website.

A true ranking system (both teams and individuals) supported by the website.

Clan and competitive support. We've been seeing more of this recently, and I don't think anyone is slouching necessarily. Which brings me to...

Initiative! There are few players in this game that actually have the know-how to create things like this. There are those of us that will stream/cast games, but have no idea how to code. There are those coders who also run tournaments. Then there are those that contribute to just playing.

What little I remember about 1.0, was that great players took time to make the game more epic than it already was. Unfortunately, it ended up failing for various reasons. You've got to consider time/resources and also willingness to fight. I agree that most people want to fight for this game, but more are content to bitch about it. If you want to see real change, put your ego on hold, give some solid advice, and actively support the change you want to see. Whether that be saying to larry "good job on the tournament" or "your tournament sucks, try this..." it all can help.

AC run tournament with hoodies and memorabilia offered as the prize anyone? I'd be willing to contribute to that. Maybe a release cup. eh? eh?
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Messages In This Thread
AC as a competitive game - by Minty - 06 Nov 12, 05:29PM
RE: AC as a competitive game - by Woolly - 06 Nov 12, 05:42PM
RE: AC as a competitive game - by Alien - 06 Nov 12, 06:35PM
RE: AC as a competitive game - by Minty - 06 Nov 12, 06:43PM
RE: AC as a competitive game - by Minty - 10 Nov 12, 12:11PM
RE: AC as a competitive game - by Nightmare - 06 Nov 12, 07:09PM
RE: AC as a competitive game - by ElCrema - 06 Nov 12, 07:17PM
RE: AC as a competitive game - by Roflcopter - 06 Nov 12, 07:30PM
RE: AC as a competitive game - by pweaks - 07 Nov 12, 03:19PM
RE: AC as a competitive game - by Orynge - 07 Nov 12, 08:17AM
RE: AC as a competitive game - by MorganKell - 07 Nov 12, 10:00AM
RE: AC as a competitive game - by Orynge - 07 Nov 12, 11:36AM
RE: AC as a competitive game - by YourSister - 07 Nov 12, 03:32PM
RE: AC as a competitive game - by pweaks - 07 Nov 12, 04:02PM
RE: AC as a competitive game - by Woolly - 07 Nov 12, 03:41PM
RE: AC as a competitive game - by vonunov - 07 Nov 12, 06:01PM
RE: AC as a competitive game - by Edward - 07 Nov 12, 07:28PM
RE: AC as a competitive game - by Nightmare - 07 Nov 12, 07:33PM
RE: AC as a competitive game - by Oracle - 07 Nov 12, 10:03PM
RE: AC as a competitive game - by Woolly - 07 Nov 12, 10:21PM
RE: AC as a competitive game - by Oracle - 07 Nov 12, 11:01PM
RE: AC as a competitive game - by Waffles - 08 Nov 12, 12:46AM
RE: AC as a competitive game - by Elite - 08 Nov 12, 05:32PM
RE: AC as a competitive game - by Minty - 08 Nov 12, 05:50PM