Improving quickly. Much better size for ctf, and the layout looks very interesting. I find having simply a small fence mapmodel and then the floor cutting away into skymap looks weird, and in the second screenshot the clip sticks out a bit much maybe. Higher wooden walls such as in other areas would work fine there.
There's a wooden wall left of the rvsf base exit, which is bit high and you cannot scale it unless you can crouch-jump. Try and be more noob-friendly and just add a few boxes/barrels or some other way they can climb up onto sections like that.
Lots of very interesting ideas and I like the section in Felix's second screenshot very much.
You're improving well so keep at it and try messing around with a few different themes. glhf.
Edit: Removed derp.
There's a wooden wall left of the rvsf base exit, which is bit high and you cannot scale it unless you can crouch-jump. Try and be more noob-friendly and just add a few boxes/barrels or some other way they can climb up onto sections like that.
Lots of very interesting ideas and I like the section in Felix's second screenshot very much.
You're improving well so keep at it and try messing around with a few different themes. glhf.
Edit: Removed derp.