30 Oct 12, 06:08AM
The thing that really kills this map is the awkward clipping on the edges. That is a huge no-no for maps. The second screenshot is centered directly on one of the areas that I am talking about.
The edges are really cool looking besides that. You need some reason for the player not to be able to move past the edge though (even if it is a small fence).
The edges are really cool looking besides that. You need some reason for the player not to be able to move past the edge though (even if it is a small fence).