Menu help
#2
You did pretty good for a first attempt. When you are writing menus, you dont need to put a "/" before each thing you want to get executed. Also, you forgot to make it so anything would get executed. You need to add labels before the action. Also, even though it won't make a difference and I know the docs use the method you used, I'd use brackets ("[" and "]") instead of quotes. Making these changes you get:

[cubescript]
newmenu "Menu Binds"

menuitem "KNIFE ONLY" [say KNIFE ONLY]
menuitem "SHITGUN" [say SHITGUN]
menuitem "STOP KILLING IN GEMA IDIOT" [say STOP KILLING IN GEMA IDIOT]
menuitem "Lmao" [say Lmao]
menuitem "lol" [say lol]
menuitem "L O L" [say L O L]
menuitem "I WONN YEA !!" [say I WONN YEA !!]
menuitem ":)" [say :)]
menuitem "ty :)" [say ty :)]
menuitem "me is afk, brb !" [me is afk, brb !]
[/cubescript]


Now, to the problem you were asking about, how to find the menu.
You won't be able to see the menu unless you make it open. The easiest way is to go in game and type /showmenu "Menu Binds". A better solution would be to bind a key to this, or add it to a previous menu.

To bind a key: bind KEY [showmenu Menu Binds]

To add to a different menu:
[cubescript]
newmenu "In-game"
menuitem "Bind Menu" [showmenu "Menu Binds"]
[/cubescript]


HTH
Thanks given by:


Messages In This Thread
Menu help - by HarDZi!nN+ - 05 Oct 12, 07:48PM
RE: Menu help - by Ronald_Reagan - 05 Oct 12, 08:32PM
RE: Menu help - by HarDZi!nN+ - 05 Oct 12, 11:12PM
RE: Menu help - by Link - 06 Oct 12, 12:26AM
RE: Menu help - by Cemer - 06 Oct 12, 12:31AM
RE: Menu help - by Link - 06 Oct 12, 12:54AM
RE: Menu help - by FleshyPod - 06 Oct 12, 05:27AM
RE: Menu help - by Link - 06 Oct 12, 08:36AM
RE: Menu help - by Marti - 06 Oct 12, 12:44PM
RE: Menu help - by HarDZi!nN+ - 06 Oct 12, 03:23PM
RE: Menu help - by FleshyPod - 06 Oct 12, 04:54PM
RE: Menu help - by Link - 06 Oct 12, 08:34PM
RE: Menu help - by Ronald_Reagan - 07 Oct 12, 10:06AM