A Game
#9
Ok to get some insane strategic gameplay.
Make 2 rooms next to each other.
There should be a split middle and a "base" in each room.
No wall in between them.
One room goes up and the other room goes down.
They make a quick stop in max position.
In this position they can not see each other.
So you better be prepared when they shift direction and goes away to "pass" each other.
In the passing you can take cover and shot at enemy or
you can go over to the other room the 2-3 sec it take for them to pass.
At first you can jump up to it when its coming from above or you can step down into it when its on its way down.
You have obj in the room that gives you decent cover but not enough to be 100 safe.
This is small rooms.

That is really fckd up right ?
Thanks given by:


Messages In This Thread
A Game - by Matasar - 22 Aug 10, 09:23AM
RE: A Game - by Robtics - 22 Aug 10, 10:33AM
RE: A Game - by makkE - 22 Aug 10, 11:04AM
RE: A Game - by ShieldyBear - 22 Aug 10, 12:01PM
RE: A Game - by Matasar - 22 Aug 10, 01:06PM
RE: A Game - by Ronald_Reagan - 22 Aug 10, 07:18PM
RE: A Game - by Mael - 22 Aug 10, 08:44PM
RE: A Game - by Matasar - 22 Aug 10, 08:51PM
RE: A Game - by Matasar - 22 Aug 10, 11:29PM
RE: A Game - by Ronald_Reagan - 23 Aug 10, 05:24AM