Is it possible to automate the script when the enemy takes akimbo ?
Else , i have seen on the website akimbo .He is possible to know the position player .
What is the variable ?
Resetsleep is in the documation of assault cube but he does not work ..
Grenade timer + grenade no-suicide +crosshair[no bug]+ reload time
edit:il manquait une partie du script
Else , i have seen on the website akimbo .He is possible to know the position player .
What is the variable ?
Resetsleep is in the documation of assault cube but he does not work ..
Grenade timer + grenade no-suicide +crosshair[no bug]+ reload time
[SELECT ALL] Code:
crossline = +
alias "speed" [loop i 30 [ echo ];echo " "$crossline ;loop i 2 [echo [ ]];echo (magcontent 1) "/" (magreserve 1) ;echo (magcontent (currentprimary)) "/" (magreserve (currentprimary)); sleep 1 [speed]]
bind j [speed]
reload_assaultrifle = 18
reload_subgun = 17
reload_sniper = 20
reload_pistol = 11
grenade_timer = 20
bind "MOUSE2" [if (= (curweapon) 8 ) [alias fdtime (millis);attack;grenadetime] [altaction] ]
alias "supergun" [if (= (curweapon) 8) [result $grenade_timer] [if (= (curweapon) 6) [result $reload_assaultrifle] [if (= (curweapon) 1) [result $reload_pistol] [if (= (curweapon) 5) [result $reload_sniper][if (= (curweapon) 4) [result $reload_subgun]]]] ] ]
alias grenadetime [
alias flagtime (- (supergun) (div (- (millis) $fdtime) 100))
crossline = $flagtime
if ( > $flagtime 2) [sleep 100 [grenadetime]][attack;crossline = +]]
]
bind "R" [mutesound 9 0;mutesound 13 0;mutesound 15 0;mutesound 17 0;mutesound 19;alias fdtime (millis);reload;grenadetime;onrelease [mutesound 9 1;mutesound 13 1;mutesound 15 1;mutesound 17 1;mutesound 19 1]]
edit:il manquait une partie du script