27 Jul 12, 03:23PM
(27 Jul 12, 03:18PM)jamz Wrote: There's nothing wrong with the spawns themselves, but sometimes when you get put on a spawn which is being occupied by another player, you can be forced through a clip or wall.
On ac_power, the CLA spawn at the top of the ladder, by the nade, is often filled by a camper. Sometimes, but not all the time, spawning here makes you appear on the other side of the wall, in the fenced off corridor. There is definitely no spawn in the fenced off part. I guess we could just move the spawn slightly further away from the corner.
You could always clip that area off... Though it'd remove the fun of htf on ac_power. Yeah, moving a spawn may be better, though since I've played I haven't even had this issue. It's not exactly difficult to get out of, just a crouch jump on top of the barrels. If anything, it puts you closer to the armour entity any way.