23 Jul 12, 03:25PM
That's a very nice gold affect you've created. Nice and bright, like it should be. I feel with the sniper you could of maybe changed the colour of the lense. I also think that your chosen segments to make gold are a bit odd, particularly on the SMG & AR. The SMG needs more default texture, particularly the central bit of it, the gun 'pin' that sticks out (Though you can leave the ring at the top gold!) and the circle bit at the back of the SMG.
On the AR, I'd of kept the middle black, leaving the clip gold, and having where the hand holds the gun gold.
Good job on making the gold bright on an otherwise dark texture. I know it can be difficult to make it brighter when you've got such a dark underlayer.
On the AR, I'd of kept the middle black, leaving the clip gold, and having where the hand holds the gun gold.
Good job on making the gold bright on an otherwise dark texture. I know it can be difficult to make it brighter when you've got such a dark underlayer.