How do you design your maps?
#23
I usually sketch out a few layouts on paper first. Then once I have a solid idea of what kinda map I want I start building the "blank" area's. With Shine...I built that map for my AR! So it has nice long walk ways..also plenty of different ways in and out of the bases. I hated playing maps with only 1 or 2 ways in and out of a CTF base...makes for bad game-play I think.

I usually decided on the textures before all the other details, after most of the textures are done I start adding map models and details...and yeah that's pretty much it.
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Messages In This Thread
How do you design your maps? - by Andrez - 14 Aug 10, 12:45AM
RE: How do you design your maps? - by Andrez - 20 Aug 10, 01:21AM
RE: How do you design your maps? - by JMM - 14 Aug 10, 01:21AM
RE: How do you design your maps? - by Habluka - 14 Aug 10, 01:26AM
RE: How do you design your maps? - by Ruthless - 14 Aug 10, 01:26AM
RE: How do you design your maps? - by Undead - 14 Aug 10, 02:21AM
RE: How do you design your maps? - by Gibstick - 14 Aug 10, 02:42AM
RE: How do you design your maps? - by DrauL - 14 Aug 10, 03:15AM
RE: How do you design your maps? - by Habluka - 14 Aug 10, 03:26AM
RE: How do you design your maps? - by DrauL - 14 Aug 10, 03:32AM
RE: How do you design your maps? - by Habluka - 14 Aug 10, 03:50AM
RE: How do you design your maps? - by R4zor - 14 Aug 10, 03:51AM
RE: How do you design your maps? - by V-Man - 14 Aug 10, 07:26AM
RE: How do you design your maps? - by DrauL - 20 Aug 10, 06:40AM
RE: How do you design your maps? - by Orynge - 20 Aug 10, 12:20PM
RE: How do you design your maps? - by Alien - 20 Aug 10, 03:40PM
RE: How do you design your maps? - by DogDancing - 20 Aug 10, 06:38PM
RE: How do you design your maps? - by Robtics - 20 Aug 10, 07:00PM
RE: How do you design your maps? - by Andrez - 21 Aug 10, 03:58PM
RE: How do you design your maps? - by ExodusS - 21 Aug 10, 04:28PM
RE: How do you design your maps? - by Robtics - 21 Aug 10, 05:35PM
RE: How do you design your maps? - by Alien - 23 Aug 10, 08:45PM