AC 1.1.1.0 scripts (currently SVN)
#11
Its pretty cool, you can setup any number of trigger zones on a map and execute different cubescript when you enter/exit the zones.

I used it to make a WIP "AC racing" script where you would do laps around ac_complex for the best lap time.
Thanks given by:


Messages In This Thread
AC 1.1.1.0 scripts (currently SVN) - by Bukz - 10 Jun 12, 04:22AM
RE: AC 1.1.1.0 scripts (currently SVN) - by Bukz - 05 Jul 12, 10:44PM