MS3D :\
#2
Looks like the normals are messed up. If you're using blender, just select everything and press Ctrl+N or Mesh > Normals > Recalculate Outside.

EDIT: As usual, I fail at reading. I'm sure there's a similar option in MS3D, though.
Thanks given by:


Messages In This Thread
MS3D :\ - by Think3r - 05 Jul 12, 01:30PM
RE: MS3D :\ - by tempest - 05 Jul 12, 01:57PM
RE: MS3D :\ - by Think3r - 05 Jul 12, 02:06PM
RE: MS3D :\ - by Mael - 05 Jul 12, 04:56PM
RE: MS3D :\ - by Think3r - 06 Jul 12, 12:10AM