21 Jun 12, 10:18AM
(This post was last modified: 21 Jun 12, 10:19AM by Roflcopter.)
(21 Jun 12, 09:23AM)Vermi Wrote: fiddling with hit sounds, what was wrong with the current code for that?
Nothing wrong, just hit sounds had more delay than even bullet registration since the bullet had to be sent to the server and then sent back to the client before it was played. It also lead to the hit-sounds bunching up and some not getting played or getting played together.
(21 Jun 12, 09:51AM)#M|A#Wolf Wrote: "- Allow spectators to view all players in the radar"
Won't that simply help the bench players tell their teammates the enemy's position?
As Waffles said, this is only for global spectators who can already scroll through players to view their positions.