03 Jan 12, 08:30PM 
		
	
	
		how can i stop pickups(nades,akimbo...)stop rotating around.If this is done,how could i put them on the ground like they are not flynig in air anymore i mean that they are just on the ground
	
	
	
	
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		03 Jan 12, 08:30PM 
		
	 
	
		how can i stop pickups(nades,akimbo...)stop rotating around.If this is done,how could i put them on the ground like they are not flynig in air anymore i mean that they are just on the ground
	 
	
	
	
		
		
		03 Jan 12, 08:32PM 
		
	 
	
		you must sit on it. ;)
	 
	
	
	
		
		
		03 Jan 12, 08:38PM 
		
	 
	
		The game's engine inherently causes them to rotate. You will need to edit the source code and make a modified client in order to get rid of this (and, having edited the client, it will not be likely welcomed to public servers).
	 
	
	
	
		
		
		03 Jan 12, 08:46PM 
		
	 
	
	
	
	
		
		
		03 Jan 12, 08:51PM 
		
	 
	
		do the others know that? 
	 
	
	
	
		
		
		03 Jan 12, 09:03PM 
		
	 
	
		ok then just hoped that pickups can be like in real life no damn rotating
	 
	
	
	
		
		
		03 Jan 12, 09:24PM 
		
	 
	(03 Jan 12, 08:46PM)tempest Wrote:(03 Jan 12, 08:38PM)V-Man Wrote: (and, having edited the client, it will not be likely welcomed to public servers).Why not? It's not really "modified gameplay", is it? All I know is, if you edit the client, Jamz knows. And if Jamz knows you edited the client, you'll probably come under question if you take that client into a public server. O_o Or perhaps there is a way he can tell whether the client edit changed gameplay? 
		
		
		03 Jan 12, 10:25PM 
		
	 
	
		If that was the case, quite a few people (including myself) would come under question. In order to have a "modified client", you don't even need to change the code - simply recompiling is sufficient. 
	
	
	
Anyway, I haven't yet seen Jamz ban anyone without reliable proof of actual hacking. 
		
		
		03 Jan 12, 11:08PM 
		
	 
	
		O OK 
	
	
	
* V-Man comes out of the compiler closet 
		
		
		04 Jan 12, 12:49AM 
(This post was last modified: 04 Jan 12, 12:50AM by MykeGregory.)
		
	 
	
		Remember boys! Jamz never sleeps! 
	
	
	
Dont even attempt it. 
		
		
		04 Jan 12, 01:07AM 
		
	 
	
		what would happen you animate a pickupmapmodel rotating in the opposite direction of the usual rotating? oO new universe? 
	 
	
	
	
		
		
		04 Jan 12, 01:33AM 
		
	 
	
		Cubeception would happen.
	 
	
	
	
		
		
		04 Jan 12, 01:58AM 
		
	 
	
	
	
	
		
		
		04 Jan 12, 02:04AM 
		
	 
	
	
	
	
		
		
		04 Jan 12, 02:36AM 
		
	 
	
	
	
	
		
		
		04 Jan 12, 02:52AM 
		
	 
	
		All my pick ups rotate :| 
	
	
	
My ramen, chopsticks, everything. 
		
		
		04 Jan 12, 03:21AM 
		
	 
	
	
	
	
		
		
		04 Jan 12, 04:08AM 
		
	 
	
		AC would be a lot of fun to play with two big red buttons and a joystick.
	 
	
	
	
		
		
		04 Jan 12, 09:11AM 
		
	 
	 
	
		
		
		04 Jan 12, 10:01AM 
(This post was last modified: 04 Jan 12, 10:01AM by FANTOMAS.UA.)
		
	 
	
		Just say: "Cruciatus Imperio!" or something like this :) 
	
	
	
In any case you must re-edit/open mapmodels of pikups in 3D editor and export it without animation. 
		
		
		04 Jan 12, 10:07AM 
(This post was last modified: 04 Jan 12, 10:07AM by xdEpicZombie.)
		
	 
	(04 Jan 12, 02:36AM)Lantry Wrote:(03 Jan 12, 09:03PM)xdEpicZombie Wrote: ok then just hoped that pickups can be like in real life no damn rotating i wrot that maybe is possible to have pickups just on the ground,not floating,not rotating but maybe just some ligth over there that you can see em  | 
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