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Hey,
does anyone know if the hitbox of the playermodel is a static object moving with the playermodel or if it is bound to the head&body animations?
TIA :)
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06 Jun 11, 02:57PM
(This post was last modified: 06 Jun 11, 02:57PM by Xenon.)
I know 1 thing.
If you headshot a player on servers it doesn't register.
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@Xenon, very helpful post. Yes because one incident happens to you, it means it doesn't work, at all.
* Bukz rollseyes
@a_slow_old_man, I would guess that it turns/tilts along with the model, but I don't know enough about it to tell you 100%. :/
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I'm pretty sure it only turns, not tilts, but I'd have to check for the rest and can't do that right now.
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It move with the body animation (as i know on 1.0).
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Bukz, not first time, happened 3 to 4 times over past week lol.
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Xenon, sucks to be you... thats like 6 to 8 frags you've been denied. gutted.
Anway, can anyone provide a picture of the player model and subsequent hitboxes, i'm curious to see it. while were on the subject.
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But the thing that you see when you type like... Something yellow lines apear around the player.... Is that the Hitbox?
HellJanitorIsHispanic
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Hitboxes are a fable. and so is the anticheat
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(07 Jun 11, 01:58PM)tempest Wrote: Right. Did you never look into the code?
Code:
bool hit = !(rnd(3));
THIS LAMB WON'T CONFORM
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Only when you use shotgun.
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I'm actually interested in the answer to this question. Could someone find out? I'd assume it moves with the animation, but again, I don't really know for sure.
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It's attached to te head, seems at least to me, if it wast some shots will go trough the head am I wrong?