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27 Nov 10, 12:36AM
(This post was last modified: 27 Nov 10, 12:41AM by Andrez.)
I have been thinking about an unique game that lasts in a month (30 days = 43200 minutes) just by setting a single map/mode with no votes and no demos (that would be almost 3 GB in a month).....
Is it possible? I mean, does it go against any rule? And if possible, if there's anyone with an available server (possibly 20-40 slots), couldn't we organize an event like that?
Just imagine a guy joining day by day and raising his score, like an 'inner ladder'..... His frags would be thousands at the end of the month... :)
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I think it would be a good idea.
You could play some of it one day and some of it another, if you get bored skip it for a day or two.
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I doubt the AC-server will run stable for this long time. Though, I've no experience with hosting servers I'd expect the system to collapse at least once due to the load on information...
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(27 Nov 10, 06:20AM)Undead Wrote: id get bored of the map Even if it was depot?
(27 Nov 10, 07:37AM)Mr.Floppy Wrote: I doubt the AC-server will run stable for this long time. It will; in my experience the server will run and run, provided the host server hardware is stable. However, I have no idea if the software could support the figures involved.
I'd certainly want to turn off demo recording though. A demo for a 15 minute CTF game with 14-16 players is about 1.5MB, or 100kB/min. That's over 4GB of RAM to store a 30 day demo.
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27 Nov 10, 09:09AM
(This post was last modified: 27 Nov 10, 09:10AM by Ronald_Reagan.)
(27 Nov 10, 09:06AM)jamz Wrote: (27 Nov 10, 06:20AM)Undead Wrote: id get bored of the map Even if it was depot? Stole the words out of my mouth.
That would be an epic demo though. I wonder if anyone could watch that...
So, how about it RK or our other massive server hosters? Who is up for it? We could make it a big AC event :D
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(27 Nov 10, 06:20AM)Undead Wrote: id get bored of the map
(27 Nov 10, 07:06AM)BULL3T Wrote: I think it would be a good idea.
You could play some of it one day and some of it another, if you get bored skip it for a day or two. Exactly.
By the way, what happens if there are no players in that moment? Will the game end/restart?
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If everyone leaves, the next map in the maprot starts when someone connects. If it's the only maprot entry, it restarts.
I have bad news though. I can only get the server to support 35791 minutes; at 35792 it goes straight to intermission.
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Heh - game milliseconds is a signed integer then ;)
2^31 - 1 = 2 147 483 647 (max positive signed integer)
35792 * 60 * 1000 = 2 147 520 000 (wraps around into negative)
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(27 Nov 10, 01:34PM)jamz Wrote: If everyone leaves, the next map in the maprot starts when someone connects. If it's the only maprot entry, it restarts.
I have bad news though. I can only get the server to support 35791 minutes; at 35792 it goes straight to intermission. So "just" 24 days?
Ok, what about making it 3 weeks long?
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27 Nov 10, 03:59PM
(This post was last modified: 27 Nov 10, 04:01PM by V-Man.)
[shameless plug]
Saying "inner ladder" sort of made me think of the Personal Ladder script. :D
[/shameless plug]
Also, for the demo recording issue, you could just have admins record pieces of it.
/demorecord
etc.
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28 Nov 10, 03:00AM
(This post was last modified: 28 Nov 10, 03:01AM by #M|A#Wolf.)
What about this:- Make it 3 weeks.
- Make the server save a demo every X minutes as much as it's capable of (e.g. if the server can hold max 1 hour of demo saving, then it should be something like every 45-50 min)
- Make each demo automatically save itself on a website so at the end of the 3 weeks you can watch every single 45-50 min of the 30240 minute game :DD
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4. Make "Red vs. Blue"-like movies out of it
5. ???
6. Profit!
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Have a bot always stay on the server so it will never change games. I dunno how you would get that but its an idea.
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28 Nov 10, 08:56PM
(This post was last modified: 28 Nov 10, 09:00PM by Andrez.)
(28 Nov 10, 08:35PM)KN!F3 Wrote: Have a bot always stay on the server so it will never change games. I dunno how you would get that but its an idea. A nice idea......
A modded server maybe, with a bot always in spect mode, and the server with 1 slot more...
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There's no need for a bot if you can modify the server source anyway...
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Or just have a dummy client in there during dull moments.
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So when will this become a reality instead of a possibilty? xP
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Maybe make a very huge map only for this , with a lot of players (32 if it's possible) in CTF ;)
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(30 Nov 10, 11:41PM)titiPT Wrote: make it 1.0 :D
F2
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(30 Nov 10, 11:46PM)|BC|Wolf Wrote: (30 Nov 10, 11:41PM)titiPT Wrote: make it 1.0 :D
F2 Also F2 on that motion titiPT.
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Why not 1.0?
inb4 'more ppl prefer 1.1'
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01 Dec 10, 03:31PM
(This post was last modified: 01 Dec 10, 03:31PM by LeeZH.)
How about, an epically sized map with capture points? It would be like an actual, long, drawn out war. Of course, it would take quite a bit of work.
Also, why don't you change the code to use unsinged long int? That should fix the time limitations. EDIT: Oh wait, that requires a recompiled client too. Never mind.
For the empty sever problem, just find the offending code in the source code and comment it out.
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(01 Dec 10, 03:31PM)LeeZH Wrote: How about, an epically sized map with capture points? It would be like an actual, long, drawn out war. Of course, it would take quite a bit of work. By "epically sized" you mean huge?
If so, with 20+ players it would be unplayable..... Anyway, any response from some server owner or whatever? ç__ç
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02 Dec 10, 07:28PM
(This post was last modified: 02 Dec 10, 07:33PM by Billybob.)
Quote:Or just have a dummy client in there during dull moments.
How could this be achieved. Would someone need to keep a client logged in 24/7 or is there another way without modifying the source?
Also what would be a good map for this?
I have setup a server with the map ac_iceroad ctf @ /connect bob-ac.co.uk 48763 just for testing
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Keeping a bot in the server i think would be the best option, but can you set an uneven number as max players?
If anyone remembers Frit0's servers? That had 24/7 bot, but it was modded though.
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