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really nice, and the texture is also fine.
bravo !
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This is really needed for a prison map I'm making. Thanks, awesome.
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Prison break bro, prodigious!
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That is awesome. Thanks again Cleaner.
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That's hawt. Hope to see it in SVN.
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05 Sep 13, 08:50PM
(This post was last modified: 05 Sep 13, 08:52PM by ExodusS.)
This is a great idea but, why not making a single Speaker mapmodel, and then the mapper places 1 or more of them around a textured pillar (if you don't get it, i mean a mapmodel like the strahler)? It would give to the mapper more choices about how to use the mapmodel, and then giving more chance to your mapmodel to be used. :P
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This is exactly what I have in mind for the lower polys svn version I have started working on ;)