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I recently upgraded my graphics card, so I wanted to test it out by adding some new graphic stuff to AssaultCube.
Now I am under the impression that AssaultCube is open-source. Is there a code repository that I can access?
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19 Dec 12, 10:15PM
(This post was last modified: 19 Dec 12, 10:19PM by blueberry.)
The source code for many versions can be found in their corresponding folder:
http://sourceforge.net/projects/actiongame/files/
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19 Dec 12, 10:35PM
(This post was last modified: 19 Dec 12, 10:36PM by SlamDrag.)
Thank you.
My one and only question is, is there compiler specific tricks involved? Will it compile with minimal fuss on VC++?
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Or you just could use the SVN repository ...
https://sourceforge.net/p/actiongame/code/
There´s a Visual Studio Project included, so yes, you can compile it with VCPP.
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23 Dec 12, 05:29PM
(This post was last modified: 25 Dec 12, 01:10AM by Boomhauer.)
(19 Dec 12, 10:10PM)SlamDrag Wrote: Now I am under the impression that AssaultCube is open-source (......?)
(19 Dec 12, 10:35PM)SlamDrag Wrote: My one and only question is, (......?) (.....?)
I keep re-counting, but get the same results every time.....
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23 Dec 12, 08:34PM
(This post was last modified: 23 Dec 12, 08:35PM by TheNihilanth.)
Just get Visual Studio Express do your things, change from Debug to Release version hit compile, done. NO tricks.
Offtopic: Let's face it, as much as I hate windows the Visual Studio IDE is the most powerful, enjoyable and productive developer tool there is and there will ever be for the upcoming years.
It saves you huge time.
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That´s why I got Visual Studio 2008 Professional and 2010 Ultimate ;)
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No love for Code::Blocks :V
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24 Dec 12, 12:19AM
(This post was last modified: 24 Dec 12, 12:20AM by ärkefiende.)
I recently tried Code::Blocks (again) and it failed compiling AC again and again ... :P
(I wanted to know if mingw is as good as vcpp)
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Although I have VS2010Exp, I always use mingw for test compiles :)
mingw creates bigger .exe files though, I don't know, I like gnu better, makes me feel more cross platform compatible.