model transparency in md3.cfg - Printable Version +- AssaultCube - Forum (https://forum.cubers.net) +-- Forum: AssaultCube (https://forum.cubers.net/forum-3.html) +--- Forum: Mapping and Modding (https://forum.cubers.net/forum-11.html) +--- Thread: model transparency in md3.cfg (/thread-8162.html) |
model transparency in md3.cfg - Lee - 20 Mar 15 Is it possible to add a code to the md3.cfg of any weapon in ac so that you can set the transparency of the model to any number? I want to make a gun slightly transparent, so I was looking in the cubescript stuff. EDIT: I found mdltranslucent and tried setting it to different numbers between 0 and 100 (like 50, 75, 25, etc.) but it doesn't seem to affect the model at all. RE: model transparency in md3.cfg - Lozi* - 21 Mar 15 [SELECT ALL] Code: ./hudgun 0 RE: model transparency in md3.cfg - PhaNtom - 21 Mar 15 (21 Mar 15, 12:58AM)Lozi* Wrote: (20 Mar 15, 10:42PM)Lee Wrote: slightly transparent |