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Dynamic Spawn Points - Printable Version

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Dynamic Spawn Points - StRaTo - 24 Aug 10

Are these possible under the cube engine? It would be really cool to have them. They use them in CoD and other modern games , so that if the enemy is crawling over your base you can still spawn without getting killed.

The command could work like the playerspawn command, except there could be 3 new options, one to say that it's a dynamic spawn, the second to say what order it's used in and the third could be a radius, which could stop the spawn from being used if there are enemies in it.

What do you guys think?


RE: Dynamic Spawn Points - Luc@s - 24 Aug 10

useless ?


RE: Dynamic Spawn Points - Mael - 24 Aug 10

I suggested an intelligent spawn system a while back, mainly for FFA modes but it would work for team modes as well.


RE: Dynamic Spawn Points - StRaTo - 24 Aug 10

Wow Mael, your custom user title really goes with your post. </offtopic>

Luc@s, why would it be useless?, it would be helpful with arena type maps, where you are almost always spawnkilled in TDM.


RE: Dynamic Spawn Points - LeeZH - 25 Aug 10

Well, I think it would be a good measure against spawn campers, but would be tricky to handle on small maps like ac_complex.

Another idea discussed was a 3 second spawn immortality, but that didn't work out so well.


RE: Dynamic Spawn Points - Orynge - 25 Aug 10

It would also be tricky in CTF games.


RE: Dynamic Spawn Points - Luc@s - 25 Aug 10

(24 Aug 10, 10:36PM)StRaTo Wrote: Wow Mael, your custom user title really goes with your post. </offtopic>

Luc@s, why would it be useless?, it would be helpful with arena type maps, where you are almost always spawnkilled in TDM.

because you need a clever guy (I mean a human) to say if this is a place you can spawn or not in a map.


RE: Dynamic Spawn Points - tempest - 25 Aug 10

This is not a perfect system either. Just see how many CoD players are complaining about enemies spawning right in their back.


RE: Dynamic Spawn Points - Drakas - 25 Aug 10

Learn to time :)


RE: Dynamic Spawn Points - Orynge - 25 Aug 10

Or even easier. Time with your team and all spawn with shotguns at the same time.


RE: Dynamic Spawn Points - V-Man - 26 Aug 10

lol
on mines that might work.


RE: Dynamic Spawn Points - Orynge - 26 Aug 10

And complex


RE: Dynamic Spawn Points - Acropolips - 26 Aug 10

It wont work for CTF. And it would probably make CLA Power spawning even worse (spawning in that little gap there where you cant get out)