Map Editors: Quality Requisites
#61
Quote: restrictions give structure to brilliance
I wouldn't take serious Apple people, their world and the view are too much reduced. Although my grandpa prefers also iAC too. :P The problem is there are now more better products around than iAC. :P AC had a chance in OS class.
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#62
wha?

Nightmare Wrote:Foo Fighters-Rope ftw?
Yes. :)
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#63
(09 May 11, 02:35AM)Lantry Wrote: Actually, there is a version of AC without map restrictions. In fact, twin_towers is in the official maps iirc. There also happens to be nobody playing it, but I'm sure the two aren't related.

/maxtroll +9000

This is why I love you, Lantry (no homo)
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#64
I thought it was because he was pretty?
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#65
Reason number 53. He's a close second to Castiel.
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#66
...meanwhile, in the V household, V-Man's attention shifts from Wifey to his secret lover Castiel.
Tune in next week when V-Man's secret is finally revealed!
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#67
(10 May 11, 01:18PM)Frogulis Wrote: ...meanwhile, in the V household, V-Man's attention shifts from Wifey to his secret lover Castiel.
Tune in next week when V-Man's secret is finally revealed!

You just revealed it. (Stupid, stupid, STUPID!)

* VenteX bangs his head on a desk.
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#68
Ah, I think Castiel is hot, but Wifey puts him to shame. ;-)
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#69
So who made these restrictions anyways? The best parts of the game were the maps like EzJemVill and oldvillage and longhorn. Is there any possibility that the next version wont have restrictions?
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#70
(20 May 11, 09:39PM)MerCyKiL Wrote: So who made these restrictions anyways? The best parts of the game were the maps like EzJemVill and oldvillage and longhorn. Is there any possibility that the next version wont have restrictions?

The developers did. That is your opinion. Everything is possible.

If you like your "special" AC then you can go play AC "special" edition.
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#71
idk how to get version 1.1 tho
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#72
To get 1.1, press download at the top of the page and click your operating system.
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#73
i kno but doesnt it download v1.1.0.4?
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#74
1104 is the current version. It is the version you are going to want to use.
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#75
ok i guess itll work lol
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#76
"The map restrictions are being updated so they are not as useless as you're all making them out to be, btw. :) " -Bukz

Can we get details on these? :D
or mwhahahaha wait til change log? :O
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#77
SVN revisions 6490, 6494, 6496, 6500
Basically, it fixes the restrictions to block [email protected] and friends.
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#78
why doesnt ac_castle2 work in ac svn? CAUSE THE REQUIREMENTS ARE TOO STRICT!!
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#79
(08 Jun 11, 06:16PM)tempest Wrote: SVN revisions 6490, 6494, 6496, 6500
Basically, it fixes the restrictions to block [email protected] and friends.

(/= $ac_clientele 3)
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#80
(06 Aug 11, 02:23AM)Jg99 Wrote: why doesnt ac_castle2 work in ac svn? CAUSE THE REQUIREMENTS ARE TOO STRICT!!

Did you even try it? Here is a LAN server log of me successfully /sendmap'ing and loading your map onto the server...

Quote:logging local AssaultCube server (version 1111, protocol 1140/104) now..
dedicated server started, waiting for clients...
looking up localhost...
WARNING: could not connect
[xx.xx.xx.xxx] client connected
[xx.xx.xx.xxx] unarmed logged in (default), AC: 1111|1940
Map height density information for ac_scaffold: H = 16.06 V = 158291, A = 9858 and MA = 665

Game start: deathmatch on ac_scaffold, 1 players, 8 minutes, mastermode 0, (map rev 2/9934, official, 'getmap' not prepared)
Demo recording started.
[xx.xx.xx.xxx] unarmed sent map ac_castle2, rev 86, 9405 + 0(0) bytes written
[xx.xx.xx.xxx] client unarmed called a vote: load map 'ac_castle2' in mode 'team deathmatch'
loaded map packages\maps\servermaps\incoming\ac_castle2.cgz, 9405 + 0(0) bytes.
Map height density information for ac_castle2: H = 16.62 V = 235217, A = 14151 and MA = 2532

Game start: team deathmatch on ac_castle2, 1 players, 15 minutes, mastermode 0, (map rev 86/9405, temporary, 'getmap' prepared)
Demo recording started.
[xx.xx.xx.xxx] disconnected client unarmed cn 0, 29 seconds played, score saved
Demo "08/05/11 22:49:22: team deathmatch, ac_castle2, 4.13kB, 15 mr" recorded.
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#81
weird, it just must be the TBR server
Edit: my latest version doesnt work on the SVN
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