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AssaultCube 1.2.0.0 Beta release
09 Dec 12, 11:44PM (This post was last modified: 10 Dec 12 09:29AM by RandumKiwi.)
Post: #1
AssaultCube 1.2.0.0 Beta release
Hey folks,

after a real long period without any releases we´re now proud to announce the beta of the upcoming AssaultCube 1.2.

Download links:
* Linux @ 50.3mb
* Windows @ 51.8mb
* Mac OS X @ 50mb
* Source code (revision# 6962) @ 2.6mb

Post all the bugs and issues you find in this version. We would also like to hear your opinion about the way how the weapons are balanced. Server owners, I´d be glad if you could host some servers.

Changelog (Click to View)

Thanks a lot for all the patience you got! Thanks as well go out to my fellow colleagues from the dev team! I hope you enjoy it as much as we do! ;-)
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09 Dec 12, 11:57PM
Post: #2
RE: AssaultCube 1.2.0.0 Beta release
Yay an OS X version, perfect cause i got a hackintosh :D
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10 Dec 12, 12:10AM
Post: #3
RE: AssaultCube 1.2.0.0 Beta release
sweet
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10 Dec 12, 12:12AM
Post: #4
RE: AssaultCube 1.2.0.0 Beta release
Awesome news! :D
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10 Dec 12, 12:12AM
Post: #5
RE: AssaultCube 1.2.0.0 Beta release
Which SVN revision is this, please?
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10 Dec 12, 12:23AM
Post: #6
RE: AssaultCube 1.2.0.0 Beta release
Yay. Better be worth the wait ;).
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10 Dec 12, 12:45AM
Post: #7
RE: AssaultCube 1.2.0.0 Beta release
gg !
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10 Dec 12, 01:10AM
Post: #8
RE: AssaultCube 1.2.0.0 Beta release
A Linux package is available now (along with a seperate source package for those mac/windows users that need the source - the linux package contains source).
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10 Dec 12, 01:12AM
Post: #9
RE: AssaultCube 1.2.0.0 Beta release
Is it normal that right now the masterserver ain't responding?
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10 Dec 12, 01:17AM
Post: #10
RE: AssaultCube 1.2.0.0 Beta release
We're having some issues.
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10 Dec 12, 01:23AM
Post: #11
RE: AssaultCube 1.2.0.0 Beta release
I was just fucking around with it on my Windows computer and if I hold down left click and press e to enter edit mode, this happens. I think it's a pretty neat feature.

[Image: 1zbOK.png]
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10 Dec 12, 01:45AM
Post: #12
RE: AssaultCube 1.2.0.0 Beta release
Masterserver not work ...?
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10 Dec 12, 01:47AM
Post: #13
RE: AssaultCube 1.2.0.0 Beta release
I crashed mid-game, no reason given:

PHP Code:
stacktrace:
bin_unix/native_client(_ZN12signalbinder11stackdumperEi+0x29) [0x527ea9]
/
lib64/libc.so.6() [0x3257a359b0]
bin_unix/native_client(_ZN9vertmodel4part6renderEiifiP6dynent+0x1138) [0x4d3e98]
bin_unix/native_client(_ZN3md26renderEiifiRK3vecffP6dynentP11modelattachf+0x937) [0x4d6447]
bin_unix/native_client(_ZN3md26renderEiifiRK3vecffP6dynentP11modelattachf+0x7d4) [0x4d62e4]
bin_unix/native_client(_Z18renderbatchedmodelP5modelR12batchedmodel+0xbd) [0x4c546d]
bin_unix/native_client(_Z15endmodelbatchesb+0x174) [0x4c58f4]
bin_unix/native_client(_Z12gl_drawframeiiff+0x4bb) [0x4ba8bb]
bin_unix/native_client(main+0x922) [0x437072]
/
lib64/libc.so.6(__libc_start_main+0xf5) [0x3257a21735]
bin_unix/native_client() [0x43c881]
AssaultCube error (7) ()
OpenAL Error (A004): invalid operationline 352
OpenAL Error 
(A004): invalid operationline 352
OpenAL Error 
(A004): invalid operationline 352
OpenAL Error 
(A004): invalid operationline 352
OpenAL Error 
(A004): invalid operationline 352
OpenAL Error 
(A004): invalid operationline 352 
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10 Dec 12, 01:50AM
Post: #14
RE: AssaultCube 1.2.0.0 Beta release
(10 Dec 12 01:45AM)Theo_RJ* Wrote:  Masterserver not work ...?

(10 Dec 12 01:17AM)RandumKiwi Wrote:  We're having some issues.
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10 Dec 12, 01:53AM
Post: #15
RE: AssaultCube 1.2.0.0 Beta release
Hey, at least something's finally out.
Can't be perfect first try.
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10 Dec 12, 01:54AM (This post was last modified: 10 Dec 12 02:06AM by Jg99.)
Post: #16
RE: AssaultCube 1.2.0.0 Beta release
Code:
OpenAL Error (A003): Invalid Value, line 156
I got this message spammed to me when playing

AC crashes when going from window mode to fullscreen

AC won't even launch in fullscreen [Mac OS X Mountain Lion]
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10 Dec 12, 01:58AM
Post: #17
RE: AssaultCube 1.2.0.0 Beta release
I tried to host a server on my vps but could not find the file to download. Can someone send me the link that i can download using wget on linux. Gracias. I am glad you guys increased AR to 18 instead of 15. Seems more fair now.
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10 Dec 12, 02:06AM (This post was last modified: 10 Dec 12 02:07AM by MerCyKiL.)
Post: #18
RE: AssaultCube 1.2.0.0 Beta release
thats why there were like two servers on the old version today...sweet :D
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10 Dec 12, 02:08AM
Post: #19
RE: AssaultCube 1.2.0.0 Beta release
mercy, the masterserver is down
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10 Dec 12, 02:26AM
Post: #20
RE: AssaultCube 1.2.0.0 Beta release
BUG: in ktf it allocates flags to teams on the HUD even though it's ffa :)
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10 Dec 12, 02:34AM
Post: #21
RE: AssaultCube 1.2.0.0 Beta release
(10 Dec 12 02:08AM)Jg99 Wrote:  mercy, the masterserver is down

.....no jg...no its not....i was playing on a TyD Pennywise today
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10 Dec 12, 02:54AM
Post: #22
RE: AssaultCube 1.2.0.0 Beta release
300 ping :(
some errors : http://i.imgur.com/DXQyN.jpg
also where is desert? (and few others) : http://i.imgur.com/nBGOB.jpg
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10 Dec 12, 02:59AM (This post was last modified: 10 Dec 12 03:01AM by Ronald_Reagan.)
Post: #23
RE: AssaultCube 1.2.0.0 Beta release
(10 Dec 12 02:34AM)MerCyKiL Wrote:  
(10 Dec 12 02:08AM)Jg99 Wrote:  mercy, the masterserver is down

.....no jg...no its not....i was playing on a TyD Pennywise today

Your serverlist gets cached.

(10 Dec 12 02:54AM)Edward Wrote:  300 ping :(
also where is desert? (and few others) : http://i.imgur.com/nBGOB.jpg


Ah, 300 ping. Life must suck for you.
Menu title is "maps_flags", how did you access it?
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10 Dec 12, 04:04AM (This post was last modified: 10 Dec 12 04:07AM by Aekom.)
Post: #24
RE: AssaultCube 1.2.0.0 Beta release
Probably not even worth mentioning, but the Windows version wasn't packaged with an .ico file for the shortcut.
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10 Dec 12, 04:09AM
Post: #25
RE: AssaultCube 1.2.0.0 Beta release
The description of TLSS in the console is just "TODO".
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10 Dec 12, 06:03AM
Post: #26
RE: AssaultCube 1.2.0.0 Beta release
there's been a known issue for awhile with openAL and fullscreen with OSX iirc. I brought this up to RR a while ago. As far as I know he was still working on it last I checked (<3 RR)
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10 Dec 12, 06:20AM
Post: #27
RE: AssaultCube 1.2.0.0 Beta release
* Orynge will download when Optus uncaps his internet.
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10 Dec 12, 06:32AM
Post: #28
RE: AssaultCube 1.2.0.0 Beta release
only black screen and HD blinking endlessly. 15 minutes and nothing ... I had to restart the pc. I tried 2 more times ... nothing - Win7 ultimate .... I'll do other tests ...
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10 Dec 12, 06:40AM
Post: #29
RE: AssaultCube 1.2.0.0 Beta release
New quality requisites? Shitty idea... as a novice will make maps? What is the maximum "height check" ?
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10 Dec 12, 11:45AM
Post: #30
RE: AssaultCube 1.2.0.0 Beta release
(10 Dec 12 02:59AM)Ronald_Reagan Wrote:  
(10 Dec 12 02:54AM)Edward Wrote:  300 ping :(
also where is desert? (and few others) : http://i.imgur.com/nBGOB.jpg

Ah, 300 ping. Life must suck for you.
Menu title is "maps_flags", how did you access it?

I just did : 'set mode/map'. I tried again today and I dont have this problem anymore. lolwut

also 300 ping is awesome. I am able to hit behind walls and when I fail my sniper shot I still get the hit :p
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