AC crashing since changing to a different monitor
#1
Hey, weird issue. I recently switched to another monitor I had 'lying around', there is absolutely nothing wrong with this monitor. I'm running Windows XP SP3 with monitor settings at a resolution of 1440x900. Why the hell am I telling you my monitor settings if AC is crashing? Good question. But AC started crashing when I started using this monitor.

I thought it was just some weird error caused for reasons unknown, so I wiped Windows and did a clean install after getting sick of trouble-shooting.

But the problem has persisted. So I think it's a weird bug in AC since I'm running a "clean" install of Windows XP with all drivers installed, I tried running it with both original and updated video drivers and it made no difference. AC crashes at the end of each match and/or whenever I take a screenshot.

I have no intention of switching back to my old 1280x1024 monitor. That's not a suitable fix for me.

Doesn't look useful to me but here's the log after it crashes:

C:\Program Files\AssaultCube_v1.1.0.4>bin_win32\ac_client.exe --init
current locale: English_United States.1252
init: sdl
init: net
init: world
init: video: sdl
init: video: mode
init: video: misc
init: gl
Renderer: ATI Radeon HD 5400 Series (ATI Technologies Inc.)
Driver: 4.0.10061 Compatibility Profile Context
init: console
init: sound
Audio devices: Generic Hardware
Sound: Generic Hardware / Software (Creative Labs Inc.)
Driver: 1.1
init: cfg
init: models
init: docs
init: localconnect
read map packages/maps/official/ac_douze.cgz rev 17 (39 milliseconds)
Douze (AC-Version) by makkE - layout by stanze
loaded textures (320 milliseconds)
loaded mapmodels (162 milliseconds)
loaded mapsounds (526 milliseconds)
game mode is "TDM"
init: mainloop
writing to file: screenshots\20111214_06.05.14_ac_douze_TDM.jpg

C:\Program Files\AssaultCube_v1.1.0.4>pause
Press any key to continue . . .

http://minus.com/mnVHIKJ3i#1o

Any ideas?
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#2
[cubescript]
screenshottype 2
[/cubescript]
or
[cubescript]
screenshottype 0
[/cubescript]

definitely not
[cubescript]
screenshottype 1
[/cubescript]
what you have now (JPG) - jpg has been giving us pains since .. forever. :-/
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#3
That "at the end of each match" is probably because you have autoscreenshot enabled.

@flowtron: We could as well just remove it, it seems to cause crashes on about half of all (windows?) systems. PNG is better anyway.
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#4
Doh! So much for all my "trouble-shooting" :P

@tempest: Disabling screenshots did the trick. Thanks.

@flowtron: Other screenshot types work just fine, which makes jpg the culprit. As you both suspected. Hah.

Cheers guys.

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#5
JPG doesn't work on mac fullscreen btw.

/close thread.
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