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1.1.0.4 release
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15 Nov 10, 12:47PM
(This post was last modified: 15 Nov 10 10:44PM by ärkefiende.)
Post: #1
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1.1.0.4 release
We are releasing version 1.1.0.4 today.
Downloads: Most notable changes: - fixed the kick-bug - added URL-protocol support - added a demo-tutorial and a slew of tiny tweaks & fixes Makke says: This is mostly a bugfix release. We are now starting to adress the balance issues for the next release. ärkefiende says: Mac package is now availlable, thanks to wahnfred :) |
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15 Nov 10, 01:49PM
(This post was last modified: 15 Nov 10 01:52PM by Ch0ww.)
Post: #2
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RE: 1.1.0.4 release
Thanks for the info!
Is the problem of the non-existant HUD weapon on spectator/demorec fixed? EDIT : still not... But I've maybe found a way to reactivate it (but off-topic) |
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15 Nov 10, 02:33PM
Post: #3
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RE: 1.1.0.4 release
Gut gut :)
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15 Nov 10, 02:39PM
Post: #4
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RE: 1.1.0.4 release
Cool :D
I was waiting for the protocol support ;) |
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15 Nov 10, 03:16PM
Post: #5
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RE: 1.1.0.4 release
This feels good.
Feels a lot better then 1.1.0.3 But just played 3 games so... Thx anyway. |
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15 Nov 10, 04:20PM
Post: #6
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RE: 1.1.0.4 release
Thank you/Danke schön!
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15 Nov 10, 04:35PM
Post: #7
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RE: 1.1.0.4 release
Anyway, anything with the damage ratios?
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15 Nov 10, 05:18PM
(This post was last modified: 15 Nov 10 05:21PM by VallDiGna.)
Post: #8
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RE: 1.1.0.4 release
Any changes on ac_server.exe?
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15 Nov 10, 05:20PM
(This post was last modified: 15 Nov 10 05:21PM by Panda.)
Post: #9
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| RE: 1.1.0.4 release | |||
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15 Nov 10, 05:36PM
Post: #10
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RE: 1.1.0.4 release
This is mostly a bugfix release. We are now starting to adress the balance issues for the next release, wich we can hopefully get out as soon as possible.
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15 Nov 10, 05:37PM
Post: #11
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RE: 1.1.0.4 release
Is it backwards-compatible with 1.1.0.3? I hope I don't need to update all of my servers for the fifth time... (.1 -> .2 -> .3 -> .2 -> .3 -> .4 )...
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15 Nov 10, 06:05PM
Post: #12
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RE: 1.1.0.4 release
The protocol didnt change, as I said earlier :)
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15 Nov 10, 06:42PM
Post: #13
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RE: 1.1.0.4 release
Remove the kick thing for inactivity, its just a cheap shot at campers. I was crouched and guarding a passage from flag thieves and get kicked for inactivity, and had a great ratio. Its not my fault if the same lunkhead cant check six before advancing. Honestly it F&*$%ING sucks...I was Crouched reloading AND strafing
-Note, I dont always camp. But as ac has turned into a spawn-->shoot-->die-->spawn-->shoot--->die game its the only way to have any fun. |
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15 Nov 10, 06:59PM
Post: #14
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RE: 1.1.0.4 release
"I was Crouched reloading AND strafing"
In this case, it shouldn't kick you. I will investigate. |
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15 Nov 10, 08:18PM
Post: #15
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RE: 1.1.0.4 release
1.1.0.4 attempts to install in the 1.1.0.3 directory. The same thing happened with previous version. Not a serious problem but if you aren't observant you'll never know where the hell it installed.
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15 Nov 10, 08:41PM
Post: #16
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RE: 1.1.0.4 release
good job!
But do 1.1.0.5 fast please ;) |
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15 Nov 10, 09:01PM
Post: #17
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RE: 1.1.0.4 release
Not to fast pls.
Lest play some 1.1.0.4 and report any bugs and stuff first. |
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15 Nov 10, 09:14PM
Post: #18
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RE: 1.1.0.4 release
and BTW before installing it make a copy of your file autoexec.cfg I didn't know and delete all my scripts as administrator of the servers of my clan
GL |
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15 Nov 10, 09:52PM
Post: #19
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RE: 1.1.0.4 release
when you release 1.1.0.5 , please have the mac package out at the same time :)
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15 Nov 10, 10:45PM
Post: #20
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RE: 1.1.0.4 release
Mac package is now availlable, thanks to wahnfred :)
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15 Nov 10, 10:50PM
Post: #21
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RE: 1.1.0.4 release
So how is the demo tutorial people (it's in the help menu) :D
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16 Nov 10, 01:04AM
Post: #22
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RE: 1.1.0.4 release
When the messages in the console like "Now they are crouching.", etc.. I don't see anything. And the times between each instruction menu pop up seems way too long.
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16 Nov 10, 01:24AM
(This post was last modified: 16 Nov 10 01:29AM by Gibstick.)
Post: #23
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RE: 1.1.0.4 release
Explain more Wolf about your first point, I don't get it :|
Those messages were to be timed with the demo, so there isn't just a single long stretch of gameplay between two menus that they can't keep track of, but we can split it more. Is something messing up the timing? It's worked so far for the people who've tested it :| |
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16 Nov 10, 01:29AM
Post: #24
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RE: 1.1.0.4 release
I liked it! It made me all teary-eyed to see everyone working together! It was informative, too.
And BUKZ! YOUR LAG IS SHOWING! XD |
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16 Nov 10, 01:30AM
Post: #25
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RE: 1.1.0.4 release
(16 Nov 10 01:24AM)Gibstick Wrote: Those messages were to be timed with the demo, so there isn't just a single long stretch of gameplay between two menus that they can't keep track of.You mean the times between each menu of instruction I'm supposed to be watching something? http://img577.imageshack.us/i/2010111600...mplex.png/ http://img337.imageshack.us/i/2010111600...mplex.png/ http://img80.imageshack.us/i/20101116000...mplex.png/ For me, the "demo" is acting more like a script where menus and text comes up. Am I supposed to be watching an actual demo?? |
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16 Nov 10, 01:31AM
(This post was last modified: 16 Nov 10 01:32AM by Gibstick.)
Post: #26
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RE: 1.1.0.4 release
LOLWAT, the demo didn't load~!
Is there a demo called "tutorial_demo.dmo" in any of the demo folders? There's one in mine, fresh install, Windows 7. |
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16 Nov 10, 01:33AM
Post: #27
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RE: 1.1.0.4 release
Nope. Mine is Mac. Probably the problem :/
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16 Nov 10, 01:36AM
Post: #28
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RE: 1.1.0.4 release
aahahaha...
Probably is. Probably that no one told wahnfred about that ;) |
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16 Nov 10, 01:43AM
(This post was last modified: 16 Nov 10 02:00AM by Gibstick.)
Post: #29
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RE: 1.1.0.4 release
Download (right click and select "save link as") the tutorial demo, temporary solution for Macs. Put it in the demo folder and launch the tutorial from the Help menu.
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16 Nov 10, 01:49AM
(This post was last modified: 16 Nov 10 01:49AM by #M|A#Wolf.)
Post: #30
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| RE: 1.1.0.4 release | |||
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