21 Jul 15, 11:01AM
(20 Jul 15, 08:08PM)Z3R0 Wrote: People prefer shitty maps over official maps. Get better official maps. This has nothing to do with my maps, none of them should be made official at the moment.Again, it won't change anything. New players get wrecked on official maps and play shit maps. Thats it.
(20 Jul 15, 08:08PM)Z3R0 Wrote: Changing gameplay room by room in each map makes the map more fun overall. And you can fix map bias dramatically with a collection of slight changes and compromises. I can do this.I don't care about map bias. Map bias can actually be very interesting. Every map should be played on both sides, thats it.
(20 Jul 15, 08:08PM)Z3R0 Wrote: Having a select "competitive" map section and a "public" map section could suffice for categorizing maps and stop there from being too many. Easy fix, just some menus.not exactly "just some menus" but it is in a way what i've done in the match client.
(20 Jul 15, 08:08PM)Z3R0 Wrote: Some maps should be removed because they are unplayed and set a bad quality for new mappers. If you are trying to keep the game alive you should encourage new mappers with a nice looking selection of official maps anyway. Good luck trying to get people to learn and play maps outside of the official package if not for a 1 off tournament, that's not how it works. I understand that maps are lightweight but not playing them isn't an option when you don't always pick the maps.Well this is your opinion (i don't thank any official map is so bad that it sets a bad quality for new mappers, camper maps are howoever) but i don't see why you would insist so much on removing maps if having them doesn't prevent us from adding maps and pushing them into competitive games. The only way i can understand this insistence is that it means something else for you that has nothing to do with the impact on the game
(20 Jul 15, 08:08PM)Z3R0 Wrote: Restricting what maps are competitive and what maps are public makes sense. Restricting modes will piss people off almost always.The only difference between me and people who claim to be pissed of by modes restriction is that i am not an hypocrite. Those people will always refuse to play anything else than CTF on a very restricted set of maps in interclans. Most of the restrictions are common sense if you think about it (like no tlss ac_power). Who would it piss of to remove tlss ac_power ? I hope you're not serious... Not just because some people cry everytime something is done, you should be afraid of making changes.
(20 Jul 15, 08:08PM)Z3R0 Wrote: Doesn't mean that I don't bring ideas to the table, I just don't feel posting them on a forum to get ignored will do much for the game. Any map dev could do that anyway, I was just saying that I would like to.If you had read the threads i mentioned you would have seen they lead to actual coding and implementation of features requested (at least into separate branches)
And if you want to be a dev involved in mapping and package management then it is expected that you give a little attention to changes brought to the map editor