ac_coal
#6
Well, as RVSF you have complete control of all important pickups ; you can get 2 kevlars, and have someone watching the ladder in just 5seconds which prevents CLA to get an helmet+akimbo.

I found easier to get out of RVSF tho, where CLA is smaller but with a hudge tower in the middle of it : It makes you uncapable to spawnrape your ennemies.
Where RVSF base is bigger, some boxes around to camp and spawnrape easier. If you get the flag ,after one corner you can't get caught IMO.

This map is interesting, alot of stuff to do but I highly doubt that alot of people are going to take this long ladder.I think Vanquish or some other players could talk about what side is more biased at angles level but this map is playable imo.

I also think it could be played as a competitive level, for textures/models etc.. I can't really help you there because I've never made any map before but I think the layout is great.
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Messages In This Thread
ac_coal - by Pi_Halo - 26 Jan 15, 11:23PM
RE: ac_coal - by Pi_Halo - 28 Jan 15, 06:59PM
RE: ac_coal - by Snoosnoo - 29 Jan 15, 07:48AM
RE: ac_coal - by Pi_Halo - 29 Jan 15, 02:03PM
RE: ac_coal - by Snoosnoo - 01 Feb 15, 02:01AM
RE: ac_coal - by Hosta - 06 Jul 15, 01:03PM
RE: ac_coal - by -Subjective - 06 Jul 15, 08:40PM