AC 1.3 or AC 2, Your Expectations and Estimations
stef Wrote:Bullshit. Shuffling code around has never helped anyone.

If you think this, you're no good programmer. Your code should always be in a constant state of refactoring for the purpose of improvement. Code that isn't refactored will end up a disaster like the majority of the AC codebase is.

stef Wrote:The sound code is exactly that part of the code that has been refactored by drian to OOP-it-up. Which is why it is now by far the ugliest part of to code. AC sounds can barely be debugged because they are OOPed at any cost...

Don't blame that on OOP. Blame that on poor/implementation usage of OOP. OOP is only helpful when used correctly. This is exactly what refactoring is for. IF IT'S UGLY REFACTOR IT.

stef Wrote:because we have sooooo many people who are "eager to help", that one of the non-coding devs had to set up a build environment to get something tested on that fringe platform called "windows".

Explain how windows is a fringe platform? Do you even check your facts before spouting out garbage? Windows is currently on 91% of computers.

stef Wrote:btw, Vanquish, where is that rug?

Seriously. Do me a favor and stop acting all high and mighty. You quite frankly behave like an idiot to the users of a game you're working on.

I understand you're taking your free time to work on this game, but at least listen to the players instead of coming up with trash arguments as to why something shouldn't be included.
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RE: AC 1.3 or AC 2, Your Expectations and Estimations - by PhaNtom - 21 Nov 14, 08:20PM