v1.2 Servers owners please read!
#19
So lets say player2 spends 7 months making a map in 1.104 called Twin_Towers@Camper and everyone agrees its the most beautiful map ever created. He wants to share this map on a server so he has 2 options:
The wrong way:
/sendmap Twin_Towers@Camper
/tdm Twin_Towers@Camper

Since he didn't upload to akimbo the others will see missing content and missing models even if they have the models and textures.

So, to do this the right way I am guessing he would need to do the following (feel free to edit this for correctness):

Map .cfg Converter
Convert any old maps to make them compatible with v1.2
Map .cfg Converter (link to another page)


Files Packaging

The first thing to do is compress your work into a single .ZIP archive file (Currently only .ZIP format is supported).
.ZIP Open Source for all operating systems

This archive must follows AC installation's tree, and has to contain a folder called "packages".
The "packages" directory should be placed at the root of the archive. !
ie: packages/maps/mymap.cgz

Do NOT included unnecessary files or system files into your package (such as thumbs.db or .qc for mapmodels).
Do NOT include files unrelated to AssaultCube.
Do NOT include screenshots to this archive except for map previews (200p x 150p)
MUST include a readme.txt with infos about licenses/author.
Avoid using CAPITAL LETTERS when naming your files.

At last but not least make sure that your package won't overwrite official material (files originally provided within the AssaultCube game download).

Posting Content

Select your material category and click on [Image: newpackage.gif] (link)

Enter the following informations :

Thread Subject: The name of your file.
Attached package: Select the .ZIP archive to upload.
Author: Specify the author's name. Note: Poster's username is applied by default
License: Specify the licenses you want to release the files under (Commonly used in AC "by-nc-nd/3.0" is set by default).
AC Version: Select the version of AC the package was made under.
Tags: Select all tags matching theme(s) of your content.
Your message: Describe your material in details to make it attractive and attach 3 screenshots max at 1024p x 768p max using the "Attachments" form at the bottom left of the page. You can also use the [img] mybb tags (the image will be automatically rehosted on akimbo's server.)


Note: Please add image attachments directly to your post!

You can now post your content !

Package Validation for Auto-Download

Once posted, your package can directly be downloaded from AKIMBO but can't be downloaded from the game before being validated by AKIMBO's team.

Your package will be downloaded and tested by AKIMBO's team. If it satisfies requirements, it will be validated and available directly from AssaultCube.
Once your material is validated this icon [Image: autodl.gif] will appear on the left hand side of your thread.

In order to be validated, your package must respect the following rules :

First check with Auto-Download List of available content if any of your material is redundant, if it is indeed the case simply remove it from you package, if it's already in our databases there is no need to upload it once more.
The license must be compatible with auto-download ie: You may not use this platform for commercial purposes.
Your file must not collide with previously validated packages. The collisions, if detected, are automatically shown in your thread.
Your files must be up to date.


It says "Avoid using CAPITAL LETTERS when naming your files", does this includes the map name or just the content?
What is not explained is how to get only the files needed for the map into the .zip file.


At this point I am guessing player2 can now enjoy playing:
/sendmap twin_towers@camper
/tdm twin_towers@camper


Is it too much to ask for a /convertandpackageandsendtoakimbo command?
Somewhere I read that using the .cfg converter more than once on a file can mess up things, is it also too complex for a script to look for "//ver1.202" at start of file?
Thanks given by:


Messages In This Thread
v1.2 Servers owners please read! - by Cleaner - 12 Nov 13, 09:57AM
RE: v1.2 Servers owners please read! - by Jg99 - 12 Nov 13, 02:46PM
RE: v1.2 Servers owners please read! - by [SODA]___ME___ - 08 Feb 14, 04:08PM