18 Apr 12, 10:53PM
(This post was last modified: 18 Apr 12, 11:21PM by billyumreal.)
The 1.1.0.4 will still work? I'll NOT play the new one.
I said the Smg is perfect the ironic way. YOU took it wrong.
I dont like smgs, just use it for knowing other guns pros 'n cons...
I am a huge fan of Carbines, but fast semi-auto ones, AC's Carbine is slow, i dont like it.
I think you should remember that there are at least 3 ways of battles...
The suicidal battle, when you enter a door shooting up even you own mother to get a frag...
(SG n SMG do it just great!!!)
The tactical battle, when you give covering fire for friends, shoot and hide, or have a cover to resist more.
(Every gun can do it right, but the SG, AR n Carbine respectively are the best for it)
The losing ground (Sun Tzu) when you are surrounded, kill the first (might be luck), but someone else appears and you should've saved bullets, because reloading will kill you.
I think you're confusing things, smg is not supposed to be an AR. It is a fast shooter and as is very light, it spreads and looses far targets with ease. I think Smg should have a smaller recoil. But not hit as far as ARs.
AC lacks large mags guns. The more balanced weapon is the AR. Its clip of 20 is balanced, but not overpowered. 30 Shots would be OverP.
If the guy will use long distance, use the Carbine. I Defend 20 bullets mag, think 15 will shoot AR downstairs.
And still defend the position of AC having more guns... Models exists, coding is done, Its up to good will.
I said the Smg is perfect the ironic way. YOU took it wrong.
I dont like smgs, just use it for knowing other guns pros 'n cons...
I am a huge fan of Carbines, but fast semi-auto ones, AC's Carbine is slow, i dont like it.
I think you should remember that there are at least 3 ways of battles...
The suicidal battle, when you enter a door shooting up even you own mother to get a frag...
(SG n SMG do it just great!!!)
The tactical battle, when you give covering fire for friends, shoot and hide, or have a cover to resist more.
(Every gun can do it right, but the SG, AR n Carbine respectively are the best for it)
The losing ground (Sun Tzu) when you are surrounded, kill the first (might be luck), but someone else appears and you should've saved bullets, because reloading will kill you.
I think you're confusing things, smg is not supposed to be an AR. It is a fast shooter and as is very light, it spreads and looses far targets with ease. I think Smg should have a smaller recoil. But not hit as far as ARs.
AC lacks large mags guns. The more balanced weapon is the AR. Its clip of 20 is balanced, but not overpowered. 30 Shots would be OverP.
If the guy will use long distance, use the Carbine. I Defend 20 bullets mag, think 15 will shoot AR downstairs.
And still defend the position of AC having more guns... Models exists, coding is done, Its up to good will.