11 Feb 11, 10:20PM
this should probably go in the ideas thread, but it applies to balance also, especially with the shotgun being the focus of most of the balancing.
what if it was a double barrel shotgun instead of pump action? that way you could have two quick shots with more power, and then the reload time? this way, you could reliably kill someone at close range, but wouldn't be able to tank your way through the enemy's base.
what if it was a double barrel shotgun instead of pump action? that way you could have two quick shots with more power, and then the reload time? this way, you could reliably kill someone at close range, but wouldn't be able to tank your way through the enemy's base.