(12 Nov 10, 01:22PM)tipper|DES| Wrote: It’s all a bit sad really.
Many of those who have posted condemning 1.03 I don’t recognize from the game in any of its issues and I’ve played them all. I’m not convinced that many of these dissenters know enough about the history, the community and the nature of this game to be taken seriously and if they choose to leave then to me and other veterans I doubt it will be any great loss.
There is something really wrong in this. I care of the veterans as well as I care of any other new player approaching to AC life. A community is not a club.
And, even if I prefer the 1.04 (1.02 actually, I never found a mac version for the 1.04. the .dmg linked here and everywhere is wrong), I do not blame Brahma (or the dev team) for nothing.
I played 1.1 for a long while to give it a try. At the end I switched back to the older. I do not pretend that my feelings are objective, but the older is simply smoother. How to translate this in objective statements? I don't know, honestly. But I guess that if many players (let's say half of the majority of the good ones and 2/3 of noobs like me) have the same feeling, there must be something objective in it.
Those kind of almost tactile sensations do matter. If you work on GUI or interfaces in general you learn by experience that there are atmospheric sensations that are a result of the full set of factors but not referable in detail to none of them.
So what is giving to me – and to many others, please check polls here and on hi-Skill (btw, a very important place for this game, don't forget it...) - those feelings? We can adapt to changes, but what at the end happens in the game - as a result of the sum of the adaptations of the singles - can be unpleasant.
Honestly, pubs in 1.1 are noisy places: battles of shotguns and carabines, weird people jumping here and there, often "sticking" one to each other. The smoothness - the sensation of an almost liquid and flowing movements - is lost. Can we work on this?