15 Jan 11, 02:38PM
(08 Jan 11, 04:31PM)eftertanke Wrote: Wait, what? You do realize this is a videogame and there are no real life consequences for getting fragged right?
+1 to that :)
I tried a little the bin from SVN, but I would like to share my opinion about game balance.
IMO, game balance it's all but not giving all weapons equal chances of kill. I believe each weapon should have it's own purpose.
Thus I am not a shotgun player, I would take it as an example (as most people are complaining with it). Shotguns are intended for close combat, if you face them in a short corridor you should have almost no chances to win, unless they miss the shot of course :P. I don't think shotgun players are any noobs at all, they still need to get near you for the frag, so your movement to void them is simple as walk forward.
As somes said above, there may be maps that 'promote' or 'helping' the use of certain weapons, but it is something common on most games. However, this maybe another topic apart, when I purposed weapon limits (1 only shotty per team for example) on matches for DL most people where complaining for their freedom... I see a little contradiction in there.
Thanks all for your time, I hope my opinion has been of help for the devs,
GGz!