11 Nov 10, 02:48PM
(11 Nov 10, 02:45PM)Blue_Pr!nt Wrote: dont grenades work on a distance to player/damage way? shotgun could be similar? although i dont know power limits for distance (if that makes sense)I totally agree on this point. I really thinks that is possible to code some functions server side doing that.
i want physics/entity tracking server side that would stop wallhack and other information hacks. make the client only receive what it needs to know :-(
But it would only work with solid walls I guess (that would be nice anyway)