[questions] mapping (xmaps)
#2
I'm looking into rotating clips. However - due to cube physics, clips will only rotate around the vertical axis at most. It's not unlikely, that I'll only add a 45° option for the clips. The thing is: collision checks have to be /really/ fast.

I'm sorry, but I don't really get your geometry question.

Do you have a map example for that fog glitch?
Thanks given by:


Messages In This Thread
[questions] mapping (xmaps) - by MPx - 02 Dec 14, 06:34PM
RE: [questions] mapping (xmaps) - by stef - 03 Dec 14, 11:05AM
RE: [questions] mapping (xmaps) - by ExodusS - 03 Dec 14, 12:36PM
RE: [questions] mapping (xmaps) - by Luc@s - 03 Dec 14, 12:38PM
RE: [questions] mapping (xmaps) - by stef - 03 Dec 14, 04:21PM
RE: [questions] mapping (xmaps) - by ExodusS - 03 Dec 14, 05:06PM
RE: [questions] mapping (xmaps) - by Luc@s - 03 Dec 14, 09:03PM
RE: [questions] mapping (xmaps) - by MPx - 03 Dec 14, 05:06PM
RE: [questions] mapping (xmaps) - by stef - 03 Dec 14, 07:22PM