30 Dec 11, 05:36AM
(This post was last modified: 30 Dec 11, 06:20AM by Roflcopter.)
(30 Dec 11, 05:30AM)|BC|Wolf Wrote: The devs would probably want the actual code where this information was gotten instead of a tables with names and percentages, but thank you for pushing this issue further, it's something that indeed needs to be fixed.
I'd be happy to provide code if anyone is interested.
I think the take-away is there's no reason not to use fixed servers.
(30 Dec 11, 05:28AM)Jason Wrote: Being part of this test, all I can say: Ha. Ha. I told you f***ing so.
Balance isn't an issue, so get on and fix this properly.
Worth noting that SVN does contain a purported fix for this that feels like it does indeed fix my problem. Considering how severe and widespread this problem is I think the developers should aim to release it sooner rather than later.
Also worth noting is that this doesn't account for unhits caused by the anticheat. I've claimed before that the anticheat affected hit-reg significantly but this was only based on anecdotal evidence.