Map requirements for 1.1?
#29
(17 Aug 10, 01:58PM)Alien Wrote: For me it is political restrictions ...

Nothing new. It is always something political for you.

(17 Aug 10, 01:58PM)Alien Wrote: What if you coop and you wanna test finished part of map ?

useless idea, cause it is not reasonably practicable.

(17 Aug 10, 01:30PM)Brahma Wrote: ac_douze is about 8000

Douze is in my opinion a bad example for an AC map tho. It is original made for cube and therefore it doesn't follow the idea of making a "more realistic gameplay" in the first play. Retexturing, changing spawns and adding flag bases (a complete joke for all ctf map makers imo) doesn't changed the basic arena layout. The only good thing on Douze is - from a mapper's point of view -, that with making this map official the limits for WQD has been extended.
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Messages In This Thread
Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:20AM
RE: Map requirements for 1.1? - by Hearty - 12 Aug 10, 02:58AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:11AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:47AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:56AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 06:53AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 07:06AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 08:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:24AM
RE: Map requirements for 1.1? - by yata - 12 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 04:34AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:38AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:12AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 09:27AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:43AM
RE: Map requirements for 1.1? - by Alien - 12 Aug 10, 12:23PM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:28PM
RE: Map requirements for 1.1? - by Friedslick6 - 16 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by SpiRiT - 16 Aug 10, 12:22PM
RE: Map requirements for 1.1? - by Brahma - 16 Aug 10, 06:57PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 09:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 01:30PM
RE: Map requirements for 1.1? - by Alien - 17 Aug 10, 01:58PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 18 Aug 10, 07:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 02:50PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 08:47PM
RE: Map requirements for 1.1? - by V-Man - 18 Aug 10, 07:08AM
RE: Map requirements for 1.1? - by Sticky - 18 Aug 10, 07:58AM
RE: Map requirements for 1.1? - by JMM - 18 Aug 10, 09:45AM
RE: Map requirements for 1.1? - by Friedslick6 - 18 Aug 10, 09:16AM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 03:22PM
RE: Map requirements for 1.1? - by JMM - 19 Aug 10, 12:32AM
RE: Map requirements for 1.1? - by Alien - 18 Aug 10, 06:43PM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 11:59PM
RE: Map requirements for 1.1? - by tempest - 19 Aug 10, 10:32AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 12:53AM
RE: Map requirements for 1.1? - by Friedslick6 - 19 Aug 10, 07:30AM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 10:11AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 03:01PM
RE: Map requirements for 1.1? - by RandumKiwi - 19 Aug 10, 03:34PM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 04:36PM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 06:07PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 19 Aug 10, 06:12PM