18 Jan 11, 04:47AM
FYI: the bots are currently seriously broken - they don't shoot and the engine might even crash on you. I was working on this till late Monday-Night .. I've found the problem, but am still looking for cause/solution; the bots just keep forgetting the weapon-instance they're currently holding. They know which one it should be, but the actual instance of the weapon-class keeps "suddenly" reverting to NULL. (for you coders: weaponsel==NULL, gunselect is fine, weaponsel is OK after spawn, but gets lost somewhere along the way, so checks in clientgame.cpp et al. lead to SEGFAULT .. go figure)