03 May 21, 04:33AM
I like the idea of having more higher-level techniques that build up the skill ceiling of the game. I believe recoil running and edge jumping are some relatively unique aspects that heighten the skill ceiling of the game. That being said, I don't like the idea of a technique being "hax" or hinging on a bug. If it is as important as described I want it to be baked in as a feature.
To that end, is there a way that we can build the "hax jump" into the game as a feature? How do we take it out of bug status and make it a feature? Additionally, what role does it play in gameplay right now? Is there a different technique that we create that fills that role and makes a bit more sense for AC as a game?
To that end, is there a way that we can build the "hax jump" into the game as a feature? How do we take it out of bug status and make it a feature? Additionally, what role does it play in gameplay right now? Is there a different technique that we create that fills that role and makes a bit more sense for AC as a game?