Blender models
#3
It's possible to use Blender to create mods/hudguns, but you're better off with 3DSMax because it already supports Python, and it doesn't take so long to port it into Python, which then turns it into what you were wanting it to be.

The downside is, 3DSMax costs money, so get the student version. When it expires, just do what you did.

However, you have to be a certain age to get the student version of 3DSMax, so use a fake birthdate.

You should also keep in note for the post above this one too. Python requires the older version of Blender, and that is impossible to get your hands on. (Unless you're willing to handle toolbars appearing directly in your face, feel free.)
Thanks given by:


Messages In This Thread
Blender models - by championno99 - 09 Nov 15, 09:06PM
RE: Blender models - by MPx - 09 Nov 15, 09:56PM
RE: Blender models - by BluffCreek - 11 Nov 15, 09:39AM
RE: Blender models - by championno99 - 12 Nov 15, 09:11PM
RE: Blender models - by BluffCreek - 13 Nov 15, 08:15PM
RE: Blender models - by |HP| - 13 Nov 15, 08:28PM
RE: Blender models - by |HP| - 13 Nov 15, 10:10AM
RE: Blender models - by championno99 - 13 Nov 15, 05:42PM
RE: Blender models - by |HP| - 13 Nov 15, 06:08PM
RE: Blender models - by championno99 - 13 Nov 15, 07:37PM